Is it possible to declare a Global Variable such that its value persists across animation frames? This is necessary when one frame of the animation is dependent on some computational state information of the previous frame, behond what is stored in the Parameters.
For example, the fractals produced in diffusion models, where the pictorial fractal is a representation of a computational state which involves multiple data sets.
It is clear that UltraFractal has a very robust computational model, which provides an impressive amount of flexibility. However, I do not see a way to carry forward large amounts of state data, for example, computational data per point in the fractal coordinate space.
Any pointers or ideas on how to do this?