Animating the opacity and blending of layers
is the way in Ultra Fractal to animate blends between different fractals, gradients,
color combinations, and so on.
To animate layer blending, first set Animate
mode to on and move the time slider to the frame where you
want to create new animation keys, as
described in Creating animations.
Now simply drag the opacity slider to a new value, or set a new merge mode.
As with any parameter, a blue dot next to the Merge Mode input box or
the opacity slider means that it is animated. It turns into a yellow marker
if there is an animation key at the current frame. In this case, editing the
parameter while Animate mode is on will change
the value of the key at the current frame instead of inserting a new key.
- If you animate the merge mode, it
will not be interpolated between animation keys, which gives sudden changes.
For smooth transitions, create two identical layers, one with the first merge
mode, and one with the second, and animate the opacity of both layers to create
a smooth transition between the two.
- You cannot animate the visibility or the insertion or deletion of a layer.
Instead, animate the opacity to 0% so the layer appears to be hidden.
- You also cannot animate a layer from or to a mask
layer. Instead, animate the opacity
part of the gradient of the mask layer to be 100% opaque (white) so the
mask has no effect.
Next: Time settings
Tutorial: Working with animations