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Objectcommon:Generic
common:TrapMode
common:TrapModeWithThreshold
Standard:Standard_TrapModeBase
Standard:Standard_TrapModeAlternatingAverage
class
class Standard_TrapModeAlternatingAverage(Standard_TrapModeBase) {
public:
func Iterate(complex pz, complex pzt, float pdistance, float ptexture)
Standard_TrapModeBase.Iterate(pz, pzt, pdistance, ptexture)
if pdistance < m_Threshold
m_UntransformedPoints[0] = pz - m_UntransformedPoints[0]
m_TransformedPoints[0] = pzt - m_TransformedPoints[0]
if @style == "Type 1"
m_Distances[0] = m_Threshold - abs(m_Distances[0] - pdistance)
else
m_Distances[0] = abs(pdistance - m_Threshold + m_Distances[0])
endif
m_IterationPoints[0] = m_IterationPoints[0] + 1
m_Solid = false
endif
endfunc
default:
title = "Alternating Average"
int param style
caption = "Style"
default = 0
enum = "Type 1" "Type 2"
hint = "Selects between two ways of alternating average values."
endparam
}
| Constructor Summary | |
|---|---|
Standard_TrapModeAlternatingAverage()
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|
| Method Summary | |
|---|---|
void |
Iterate(complex pz,
complex pzt,
float pdistance,
float ptexture)
call this for each point |
| Methods inherited from class Standard:Standard_TrapModeBase |
|---|
Init, SetTrapInfo |
| Methods inherited from class common:TrapModeWithThreshold |
|---|
GetThreshold, SetThreshold, UsesThreshold |
| Methods inherited from class common:TrapMode |
|---|
GetDistance, GetIteration, GetTexture, GetTransformedPoint, GetUntransformedPoint, IsSolid, IterateSilent, Result |
| Methods inherited from class common:Generic |
|---|
GetParent |
| Methods inherited from class Object |
|---|
|
| Constructor Detail |
|---|
public Standard_TrapModeAlternatingAverage()
| Method Detail |
|---|
public void Iterate(complex pz,
complex pzt,
float pdistance,
float ptexture)
TrapMode
Iterate in class TrapMode
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