The Lake transformation mirrors the fractal in a rippled lake. The top part of the fractal is not altered, but below the water level, everything is mirrored. It is available as a transformation in Standard.uxf and as a transformation plug-in in Standard.ulb.

By changing the parameters, you can adjust the height and rotation of the water level, and change the size and frequency of the waves.

The following parameters are available:

Water level |
Selects the water level. Only the imaginary part of this parameter is used. Use the eyedropper (right-click and click Eyedropper) to select the water level by clicking on a point inside the fractal window. |

Use screen center |
If checked, the water level is always centered on the screen. In this case, the Water level parameter is ignored. |

Rotation angle |
Rotates the water level. To rotate the fractal instead of the water, also enter the same value in the Rotation angle parameter on the Location tab. |

Use Location tab angle |
If checked, the rotation angle from the Location tab is used instead of the Rotation angle parameter. This ensures that the water level is always horizontal. |

Amplitude |
Specifies the amplitude of the waves. |

Frequency |
Specifies the frequency of the waves. |

**See Also**

Ripples

Standard transformations