JVYV
posted Oct 2 '16 at 3:38 pm
Hi All,
No upr's found in the forum messages, so no upr collection this month.
Greetings from Belgium,
Jan
EvrWccn
posted Oct 8 '16 at 1:44 am
This is a formula I found initially through a program for the iPad called Frax...
They use a Line Average coloring algorithm... I googled it and found this.
I have no clue how to program it into UF, so I was hoping to find someone here that did know how...
float xmin = -2.5;
float ymin = -2.0;
float wh = 4;
float stripes = 5.0;
int maxIterations = 1000;
void setup() {
size(800, 80
I've got a major issue with this coloring algorithm which won't render to disk. Unfortunately it's crucial to a design and I've drawn 10 layers apart, rendering them separately to disk until I discovered the culprit. My guess is that it leads to some sort of infinite loop in the rendering process which prevents UF from completing the task. I've also updated all files of the public formulas. If an
Plug-in Tutorial: Image Traps Part III
This is the last part to the tutorial. All of the example uprs use plug-ins for the Colors slot. Two of them are slow in rendering as they use an emboss convolution filter (3 min 31 sec for EtchedMetal and 16 min 22 sec for EmbossedGnarly on my computer - Intel quadcore 3240 3.4 GHz). Be sure you have Ultrafractal set so that the minimum number of threa
JVYV
posted Sep 2 '16 at 3:41 pm
Hi All,
The August 2016 collection of the parameter files of UF is sent to the cloud.
You can find them at the cloud of Microsoft:
https://onedrive.live.com/redir?resid=2AB35EAF574CA6CE!1034&authkey=!ALIZio6ZmgV1aAo&ithint=folder%2ctxt
Greetings from Belgium,
Jan Vyvey
In writing this tutorial some bugs were found in some of the plug-ins. Please download a new copy of reb.ulb before continuing.
Continuing with a survey of the main plug-in slots the next section is Images and Coloring. The primary slot is Colors with a default plug-in of No Color. The base class is ColorTrap, which is in common.ulb. The following plug-ins will plug into the Colors slot, but
This formula is derived from the Ducks formula in sam.ufm with multiple modifications. Bailout is determined by the number of iterations rather than a convergence or divergence criteria, so an iterations parameter which is independent of the value on the Maximum Iterations value on the Formula Tab has been included. The value for 'Iterations for Bailout' must always be less than the Maximum Itera
JVYV
posted Aug 1 '16 at 10:57 am
Hi All,
The July 2016 collection of the parameter files of UF is sent to the cloud.
You can find them at the cloud of Microsoft:
https://onedrive.live.com/redir?resid=2AB35EAF574CA6CE!1034&authkey=!ALIZio6ZmgV1aAo&ithint=folder%2ctxt
Greetings from Belgium,
Jan Vyvey
Ottomagus suggested some additional functions to add to my extended function set that is used by Smooth Alterations, Ducks Switch and Lucy Goosey Switch. The coloring formula Smooth Alterations is the simplest test bed so I started there. After testing and debugging I have uploaded the latest version of Smooth Alterations to the database. Lucy Goosey will be next. Here is a quick example with th
Lucy Goosey Switch has been upgraded with additions to the extended function set. These are used for 'First function' and 'Last function'. Here is an example.
log_primecount {
::XXm5chn2FWVTPuJMQ07RK/HQcvJYCkl0KfZb3tqVtqSd7dkjZg4tGbXjZ3k/9dMQ+YDk2ci4
59ez4xjfu0y4Om89znFE4EOJQDl6qcjVUDcdryFG8qowtjmFFFsDEV7cdfKZHAbDl45xtQhw
1QD/pWFcPzqAn7DZLjTXGHRWHOfWH4uUwZGnQroh3z4/uyiJoIMQbYch7A
It's not a bug but 2 years ago I made a fractal with Itelinsky in eew.ufm (this formula was added jul 31, 2014, reported in the list of modifications). Can anybody tell me where I can find it?
I don't remember if my fractal was interesting but I want to know if it is!
With many thanks
janimue
posted Aug 9 '16 at 8:39 pm
This is a follow up to a previous question on using external imagery. I'm doing a series of color cycling animations primarily but not exclusively using fractals for the hypnotic effect to create quick meditation trance states. I've been able to get external imagery & correct the gradients to the actual picture but when I try to cycle the gradient it remaps each time to the original image col
jam
posted Aug 9 '16 at 4:42 pm
Hello. I have been away from UF for years, and was wondering if the mailing list is still active or whether it has been completely superseded by this forum, FB, etc? Thanks!
Hi.
is it possible to provide the option of alternative bailouts in the same formula?
More specifically, I wanted to include convergent and divergent bailouts:
|z|<@bailout (default 4.0)
|z|>@bailout (default 0.001)
It seems only one expression is allowed in the bailout section. Is there a way to do this? Any help would be appreciated.
janimue
posted Aug 4 '16 at 3:13 am
How can I capture or construct a gradient from an image?
anyone doing animations with UF? I'm trying and sort of boggle my brain with the tutorial. Anyone discussing UF animations?
'Widgeon', a variant of 'Ducky Plus'.
'Widgeon' is based on the same principle as 'Ducky Plus': change of the kind of operation during the iteration process. In 'Ducky Plus' there are 3 steps, each with a number of iterations, here in 'Widgeon', the second step consists of only one iteration.
So for each treated pixel the iteration series starts with a certain formula, determined by the pa
Image Traps is based upon Damien Jones' Orbit Traps Gradient but with many additional enhancements. It has image import capabilities. Image examples will be taken from from my website. The link is
www.hiddendimension.com/zip/imagezip.zip
Download and unzip to a convenient place. This tutorial assumes the images are in a folder titled TutImage which is in the Ultrafractal folder titled Fo
I have started the plug-in tutorial for Image Traps. I have not done a complete inventory, but I believe Image Traps has more plug-in options than any other Ultrafractal software formula. Consequently there will be several upr examples, I am not sure of how many yet. Because of its image import capabilities I will also be including a link to a zip file on my website that has a number of images th
Mobius {
::t7VeRhn2tz1WvNOyx63Xg9/ggef903vkA+wJ7sbQC2JYPJ7JvaQLRbzZlIVoonxy/6T1dRKr
L06TDyLHEYgBzohd1FLWdd5rquJvvrcRf5q/w3/dzm1X3vqqY+navr+ptzn916l9PWEEiZPW
V/wj95fuqcXV32CVi+FdVLr73WM/v32M7PV21U13/H9fw9BlQ6+j0FLXtc/1VfQKSDIn/9fX
mJ5b5iyN91tNFz/l0lmpnPrdT5i6+dFS6mtuq7hq1tLrKa/SVHNL6K9P2usY9Tr6r3Uud73/
drL3spu5BmbVN9VdFib8hoTrlBt3Y/g4Gd05sBtKMbd5DNFazNmg0boHi7b7IeVmn96ynrTT
MandelbulbZpXp3 {
::k+luPin2tzVWPytxR43Fg+PMYeXr67DHwXsXZDHYZ4Yrcg8QWwdme3hScIpJ5e+rPV3FJ35g
7WjiNCMSEgh1sdX9HLWdd2H8q28V95lf1rf1iF9F9lhslvPvado8ybKv8f28PakLXcXx6+NZ
OGbxmQx1b6T/sM/hQbXmMOwVth1F9dZL/56qFfdebVov/PZfLn/WBjbW+6XlIO9MWl30XUXl
t8HiNtgvcRdT+qi+Hy4AobDtXH2WvOkVfboFGF0S/m61ZbvpsvoJvrLxnt5VdN5thq+sHCQT
bzbaKquGfAQrh2M2ZMJXofL8vGhex28rry4np5Gtzaf9ruquFgMPNit53XEHSkBa
SlicedJuliabulb {
::/maLTjn2t3VXztNuS23TV5/gK90u1WWmE8DJd3iPMZykU5W3M3sjddvVtPsugIhsoNFJDJlt
k/1vNA4HgkgUSJOZcy0zUzEJguBABa0o7DOUZdG1vgG93e9rmMpIsIi5N9qoQfWwffXUId1u
oVTn8YYQxGvFGGT2wCvdTh4jR0DsscPTDum+Zsgwicvp/RS8k3QziZFF/3zv006Sihp70X/K
h0iOxnmWEmE7Nl82J+JRJZTnkkS9DLOAtlxktssbZbTCYebyjoBBQBFbSC82uLqIMlmn/6Xt
lmmGGfrs1YxFsMPjZGmEXHXij5lXYMjQW4s0au9yFOT2SvN2zc2cLTXDz5v+VrTy
This is a 3D raytracing formula with 60 3D plug-in formulas available. Two coloring formulas are available: 3D Fractal Coloring Gradient Progressive and 3D Fractal Coloring Direct Progressive.
Parameters and Options:
The main raytracer has a number of options and parameters. The main algorithm is based upon an article by Hart, Sandin and Kauffman for estimating the distance from a point to
egr
posted Apr 2 '16 at 1:57 am
I recently installed UF5.04 on a new Laptop with Windows 10 pro and a 4k screen. The fonts are impossible to read. I had this on an old laptop running Windows 7 pro and a much lower resolution screen and it was fine. HELP! Is there a current fix? If not now, when? Thanks.
For the Embossed Traps tutorial open Object Formula Switch Lite and load the the Switch Trap Embossed plug-in. In the Trap Parameters section note the Fractal formula plug-in, which is actually a specially designed Trap Shape that only works with Switch Trap Embossed. There are 104 to choose from. The default is Rose Range Lite and is closely modelled after a formula of Kerry Mitchell's. The Tra
GrillWork {
::41ZGHhn2tv1SvNOOS47NQ/fQQ3bbJ6HxpXoLdmOzmBJ9soTAmLLgANFlNToesSUO25X/WkS2
SySy6hdndxuZu0xkVVsIZVkf8r04GhJCM/rf+TaaCmgTt0/9IGn/XBRvor9KzRs2ahhh2aKb
1ah18pGac8OaUs1EpKkIqDTEbp/zAftvhj8pCxfb+4JGjRGmz1/8nUCrsOBHKYB+W63LbSDp
rFEiJMxOLTw+e0oVUvAHqF2BsIII0kYdgjlXCXwCxxxKXMC7HHijo+CrdUoJPcYIzfV6IAtS
js+ixIjpjBTiX5bZOayczrMQmf+TuBRgtwKR9wbZSZhh2QLkGRWTJvYF46q5y4UfsHsOER
Bones {
::iWrtZin2tn1WvuJOQ43rU/Pg49TOgJkQaFP0bHttqtr0pVafZlQOgTw9Yws2mzl9X/O2AJhA
JApdrUlaeJJjnb2emxfj9GBOWhZv45PzySRVMSo9r55Ept1D0EVaYgjjVKhuNVZ+JD/ERIDR
a2jFkEqSGafLP361YRORpep/1LvG54u4lARMLZHd3r9c0D4Y/8nZUixix4CFlnD2EHf3WBvM
Px2iXgjpqnCdB7lRUp8kwsSmiWglSLlAnLLwCSuK8Ji85PLDXUQz3WpOgKREel7MPUgvr38l
+BeBzv+KnZBLW477755syB5v03KDvNPEF45Ofmv7Ctw48twsf+iZO+Ore+z2wFgVxG9mhfkq
EmbossTrap1 {
::qfw+mhn2tn1SvtNOQ47BI/HE094IR/IJdhO002A0i2dBSDweZBEolosYDFpWKKnk+rfHSJZr
X2SyZ3iCsNHitHOfzM8xM8jkRScgCzez5nZZpoKGxz+DJrFZZPIxpu2WPRDVxeX74YFTobiV
mvywvQkZeINoAJJkqy8svXwtuFL5El63WdJ6mLROursP/MjyG7HgTVUB3z+zaRWg1Fp4Aq6F
PXwoJE5GSiIk4J2SkAKQiKWE6lkzU0UcWmJGlYeWKWS4KvXIgoEcaKlvpwBgUi0zZmzyL1/z
KBvh75ObxiFOLmP/8ziESwaYjyJ4npatBf7YlSkBxkgH9ERRWRUGhjTghCJZ9yZ5RJ2a
JVYV
posted Jul 3 '16 at 3:09 pm
Hi All,
The June 2016 collection of the parameter files of UF is sent to the cloud.
You can find them at the cloud of Microsoft:
https://onedrive.live.com/redir?resid=2AB35EAF574CA6CE!1034&authkey=!ALIZio6ZmgV1aAo&ithint=folder%2ctxt
Greetings from Belgium,
Jan Vyvey
ksmc317
posted Jul 2 '16 at 10:41 pm
I saw a great image in DA by Chris
Martin (Velvet Glove) using the Ducky Plus formula by Ed Algra. I wanted to try the formula myself but all I get is an error message. Can anyone help me?