The built-in functions include round, floor, ceil, and trunc. Trunc rounds towards zero. For floats, the behavior of trunc is equivalent to the following:
float func trunc(float x)
if x >= 0
There is no equivalent function with < instead of >. In mathematics, I haven't even found a name for this. The best name that I cou
Currently #numiter is readable only in the Final section of a ucl coloring formula. It is not even readable in the ResultIndex function of a ulb Coloring formula, where one might expect to be able to use it.
If #numiter were readable in any coloring formula, whether in a .ucl or. ulb file, some interesting coloring options would be available. For example, if coloring according to distance fro
This month collection is the nice work of Mikhail Juhl, also known as OutsideFate. Please read his comments.
"All of my stuff is copyrighted by default, and so are these parameters. There is, however, a slight exemption to this rule as listed below: You are allowed to review these parameters for personal learning, tweaking and as reference for future fractals. You are allowed to monetis
The compiler objects to the continuation character in the example below, says it's not a valid character there. The truth is that the comment is not allowed there (should it be allowed there?), and the error message is wrong.
param enum F
caption = "F"
enum = "a" \ ; comment
It's fine without the comment.
I'm very happy to announce the release of Ultra Fractal 6.05. This free update for existing version 6 users improves anti-aliasing quality when rendering to disk (especially with higher Depth settings), along with various bug fixes and small improvements. You can download it here: https://www.ultrafractal.com/download/
See here for a full list of changes in this version: htt
I just ran into this new problem. When I render to disk in high resolution, it tells me that I have to render in tiles because the image size would exceed 2 GB. This didn't happen before. Just to make sure, I tried to re-render an older image which previously worked, and UF is now also refusing to render it.
In one instance, the predicted file size was around 900 MB, the sum total
Hi All, I'm working on a new game The formula is TMan in Russell Walsmith orgform. Basically is my SlopeTMan that i'm rewritng and re-structured but i have a problem. I have implemented the TMan of Russell and i added also a normal Mandelbrot that i attach under. In your opinion is it correct? That parameter is correct? Try it to p1 (0.0 , 0.1), you will see the black line, i t
Hi All, I see the forum is not so active I have uploaded the final version of SlopeTMan on the UFBD as2.ufm. Here two examples, TManJ use an hyper param and playing with slope section and flavor section. Instead TManTentacles is one layer and use distortion.
This is wonderful, at the left of the JPEG we have SlopeTMan in as.ufm created in 2006 and at the right of the jpeg and we have a new version that i'm doing in these days, look the difference of the slope color, in the right is correct but in the left no, or better, it's correct also in the left, because in fractals there are always new combinations, but in the right is the correct use of the 3D
Hi all, I write this because some time ago while i was working on my formulae i don't know how, probabily with a strange combination of keybord, i don't know, but i was able to use the funzion BLOCK SELECTION, i don't know if you know what i mean, closing UF i lost that and i didn't able to replicate because UF doesn't have block selection. So i ask if it's possible to insert this function