fractalrebel posted May 11 '16 at 8:41 pm
This tutorial will make extensive use of plugins for both the fractal formula and for the coloring formulas. All of the examples have more than one layer.

The first example is called Boxes, and the upr is on the forum website. It uses the Julia form of the Gopalsamy Switch fractal and uses 'smallest|imag(z)|' for the basic height. In Lighting with Textures the 'Soften edges' parameter checke
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recent by Velvet--Glove  ·  May 13 '16 at 3:20 pm
fractalrebel posted May 8 '16 at 1:40 am
MandelEmboss {
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7replies
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recent by Frederik Slijkerman  ·  May 13 '16 at 9:16 am
fractalrebel posted May 11 '16 at 5:31 pm
DeepFibersDirect {
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0replies
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fractalrebel posted May 11 '16 at 5:27 pm
CayleyButterfly {
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fractalrebel posted May 11 '16 at 5:25 pm
Boxes {
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0replies
143views
fractalrebel posted May 11 '16 at 5:24 pm
Carvings {
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0replies
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fractalrebel posted May 11 '16 at 1:41 am
Switch Formula Plugins Part 4

One of the more interesting formulas is the slope formula, which can be thought of as a poor man's raytracer as the coloring depends upon normals to the fractal surface. The coloring process is typically called lighting. Object Formula Switch Lite has a plugin called Switch Slope. When that is selected the user will see a number of parameters for use with the slo
0replies
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fractalrebel posted May 11 '16 at 1:34 am
JuliaSlope {
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0replies
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fractalrebel posted May 11 '16 at 1:33 am
MandelbrotSlope {
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0replies
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I've taken a copy of the obituary in today's New York Times, but am unsure of the niceties of reproducing it here.

Harold became interested in artificial intelligence and AARON was his brainchild. It automatically generates images without human assistance and his version would continue to do so without pause - an amazing achievement. He made a version freely available for use by others a few
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fractalrebel posted May 4 '16 at 8:14 pm
Here is a quote from the UF Help file:

The switch feature allows you to switch easily between related fractal types. One fractal type can be used as a map for another. This is very useful, since Mandelbrot sets, for example, are in fact maps of the corresponding Julia sets.

Unfortunately the built-in switch feature only works for traditional formulas. It doesn't work for object formulas (
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recent by Frederik Slijkerman  ·  May 9 '16 at 9:26 am
fractalrebel posted May 8 '16 at 8:00 pm
Switch Formula Plugins Part 3

Two Switch formulas deal specifically with embossing, a technique that was originally developed by Kerry Mitchell. This tutorial will cover Switch Trap Embossed. A specific embossing coloring formula is required. This tutorial will use Emboss with Textures, which I prefer because of the plugins and additional color functionality available. Kerry's Emboss ucl can
0replies
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fractalrebel posted May 8 '16 at 7:51 pm
Bones {
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0replies
100views
fractalrebel posted May 8 '16 at 7:50 pm
JuliaTrapEmboss {
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0replies
86views
fractalrebel posted May 8 '16 at 7:49 pm
MandelTrapEmboss {
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0replies
85views
fractalrebel posted May 8 '16 at 1:51 am
Two Switch formulas deal specifically with embossing, a technique that was originally developed by Kerry Mitchell. This tutorial will cover Switch Embossed and next one will cover Switch Trap Embossed. Both formulas need a specific embossing coloring formula. This tutorial will use Emboss with Textures, which I prefer because of the plugins and additional color functionality available. Kerry's E
0replies
163views
fractalrebel posted May 8 '16 at 1:42 am
Feathered_manr {
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0replies
116views
fractalrebel posted May 8 '16 at 1:41 am
JuliaEmboss {
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fractalrebel posted May 6 '16 at 7:06 pm
GrillWork {
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1replies
148views
recent by Liesbeth Quak  ·  May 6 '16 at 8:45 pm
fractalrebel posted May 2 '16 at 7:40 pm
CirclesNThings {
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5replies
297views
recent by Cliff  ·  May 6 '16 at 12:06 pm
jsampson45 posted Apr 20 '16 at 10:42 am
According to the tutorial on masking - fine-tuning the gradient - to select more than one control point in the gradient editor, one holds down control key and clicks on the control points. But the "help" facility says that control-click adds or deletes control points. I guess it might depend on exactly where one clicks. Perhaps my question should be about mice - how to be precise where one clicks
1replies
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recent by Frederik Slijkerman  ·  Apr 21 '16 at 7:37 pm
Just a small idea and request for a future version of UF; I would find it useful to be able to define a colour node in the gradient using a hex color code like #D4A190, for example.

There have been occasions when I have wanted to pick a colour from my screen to use in UF. I have a simple colour picker tool I use to sample colours and it can provide me with both the hex code and the RGB value
2replies
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recent by Velvet--Glove  ·  Apr 18 '16 at 4:26 pm
JVYV posted Apr 1 '16 at 11:10 am
The March 2016 collection of the parameter files of UF is sent to the cloud.

You can find them at the cloud of Microsoft:

https://onedrive.live.com/redir?resid=2AB35EAF574CA6CE!1034&authkey=!ALIZio6ZmgV1aAo&ithint=folder%2ctxt

Greetings from Belgium,

Jan Vyvey

1replies
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recent by Liesbeth Quak  ·  Apr 6 '16 at 6:44 pm
jabeck posted Mar 31 '16 at 3:28 am
Maybe this will be addressed in upcoming version as well, but is it a bug where the magnification and the zoom levels don't quite line up somehow when doing a deeper zoom animation. I'll set a keyframe, and then when I come back to it, it sways off to the side for a slight bit... Is there an easy way around this? Thanks!

1replies
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recent by Frederik Slijkerman  ·  Apr 1 '16 at 8:26 am
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